Searched refs:texture_ (Results 1 – 4 of 4) sorted by relevance
38 texture_(NULL), in D3dRenderer()57 texture_ = NULL; in Destroy()175 texture_ = texture; in Resize()203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK) in RenderFrame()207 texture_->UnlockRect(0); in RenderFrame()212 d3d_device_->SetTexture(0, texture_); in RenderFrame()
48 rtc::scoped_refptr<IDirect3DTexture9> texture_; variable
27 glGenTextures(1, &texture_); in Init()40 glDeleteTextures(1, &texture_); in Destroy()65 glBindTexture(GL_TEXTURE_2D, texture_); in ResizeVideo()84 glBindTexture(GL_TEXTURE_2D, texture_); in RenderFrame()
43 GLuint texture_; variable