Searched refs:texture_ids_ (Results 1 – 2 of 2) sorted by relevance
/external/webrtc/webrtc/modules/video_render/ios/ |
D | open_gles20.mm | 60 texture_ids_[0] = 0; 61 texture_ids_[1] = 0; 62 texture_ids_[2] = 0; 78 glDeleteTextures(3, texture_ids_); 268 if (!texture_ids_[0]) { 269 glGenTextures(3, texture_ids_); // Generate the Y, U and V texture 272 InitializeTexture(GL_TEXTURE0, texture_ids_[0], width, height); 273 InitializeTexture(GL_TEXTURE1, texture_ids_[1], width / 2, height / 2); 274 InitializeTexture(GL_TEXTURE2, texture_ids_[2], width / 2, height / 2); 318 glBindTexture(GL_TEXTURE_2D, texture_ids_[0]); [all …]
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D | open_gles20.h | 53 GLuint texture_ids_[3]; // Texture id of Y,U and V texture. variable
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