Searched refs:three_a (Results 1 – 1 of 1) sorted by relevance
1796 int three_a = 16 * i_05 - 24 * i0 + 8 * i05; in refine1D() local1798 if (three_a >= 0) in refine1D()1819 float ret_val = -float(three_b) / float(2 * three_a); in refine1D()1826 max = float(three_c) + float(three_a) * ret_val * ret_val + float(three_b) * ret_val; in refine1D()