Searched refs:tileArray (Results 1 – 1 of 1) sorted by relevance
186 final int[][] tileArray = mWorld.getTiles(); in testBox() local192 final int tileIndex = tileArray[x][worldHeight - y]; in testBox()299 final int[][] tileArray = mWorld.getTiles(); in executeStraigtRay() local301 final int tileIndex = tileArray[currentX][worldHeight - currentY]; in executeStraigtRay()367 final int[][]tileArray = mWorld.getTiles(); in executeRay() local373 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay()396 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay()