Searched refs:tileImage (Results 1 – 2 of 2) sorted by relevance
61 SkAutoTUnref<SkImage> tileImage(tileSurface->newImageSnapshot()); in onDraw() local62 canvas->drawImage(tileImage, x, y); in onDraw()
222 SkAutoTUnref<SkImage> tileImage( in refBitmapShader() local224 if (!tileImage) { in refBitmapShader()230 tileShader.reset(tileImage->newShader(fTmx, fTmy, &shaderMatrix)); in refBitmapShader()