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Searched refs:tileImage (Results 1 – 2 of 2) sorted by relevance

/external/skia/gm/
Dcomplexclip_blur_tiled.cpp61 SkAutoTUnref<SkImage> tileImage(tileSurface->newImageSnapshot()); in onDraw() local
62 canvas->drawImage(tileImage, x, y); in onDraw()
/external/skia/src/core/
DSkPictureShader.cpp222 SkAutoTUnref<SkImage> tileImage( in refBitmapShader() local
224 if (!tileImage) { in refBitmapShader()
230 tileShader.reset(tileImage->newShader(fTmx, fTmy, &shaderMatrix)); in refBitmapShader()