Searched refs:tileMap (Results 1 – 2 of 2) sorted by relevance
157 final Grid tileMap = mTileMap; in draw() local158 if (tileMap != null) { in draw()187 tileMap.beginDrawingStrips(gl, true); in draw()211 tileMap.drawStrip(gl, true, row + startOffset, count); in draw()
269 TileMap tileMap; member312 for (TileMap::iterator i = tileMap.begin(); i != tileMap.end(); ++i) in ~Data()513 if (ofd->tileMap.find (currentTile) != ofd->tileMap.end()) in bufferedTileWrite()534 TileMap::iterator i = ofd->tileMap.find (ofd->nextTileToWrite); in bufferedTileWrite()541 while(i != ofd->tileMap.end()) in bufferedTileWrite()554 ofd->tileMap.erase (i); in bufferedTileWrite()561 i = ofd->tileMap.find (ofd->nextTileToWrite); in bufferedTileWrite()571 ofd->tileMap[currentTile] = in bufferedTileWrite()