Searched refs:tileMatrix (Results 1 – 1 of 1) sorted by relevance
218 SkMatrix tileMatrix; in refBitmapShader() local219 tileMatrix.setRectToRect(fTile, SkRect::MakeIWH(tileSize.width(), tileSize.height()), in refBitmapShader()223 SkImage::NewFromPicture(fPicture, tileSize, &tileMatrix, nullptr)); in refBitmapShader()