Searched refs:tileModeCode (Results 1 – 1 of 1) sorted by relevance
188 static void tileModeCode(SkShader::TileMode mode, SkString* result) { in tileModeCode() function267 tileModeCode(info.fTileMode, &function); in linearCode()288 tileModeCode(info.fTileMode, &function); in radialCode()401 tileModeCode(info.fTileMode, &function); in twoPointConicalCode()413 tileModeCode(info.fTileMode, &function); in sweepCode()