Searched refs:timestamp_end (Results 1 – 3 of 3) sorted by relevance
248 uint32_t timestamp_end = 0u; in RenderBufferSizeMs() local251 jitter_buffer_.RenderBufferSize(×tamp_start, ×tamp_end); in RenderBufferSizeMs()252 if (timestamp_start == timestamp_end) { in RenderBufferSizeMs()260 uint32_t render_end = timing_->RenderTimeMs(timestamp_end, now_ms); in RenderBufferSizeMs()
211 void RenderBufferSize(uint32_t* timestamp_start, uint32_t* timestamp_end);
1159 uint32_t* timestamp_end) { in RenderBufferSize() argument1163 *timestamp_end = 0; in RenderBufferSize()1168 *timestamp_end = decodable_frames_.Back()->TimeStamp(); in RenderBufferSize()