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/external/skia/src/utils/
DSkLua.cpp1706 SkShader::TileMode tmode = SkShader::kClamp_TileMode; in limage_newShader() local
1708 SkAutoTUnref<SkShader> shader(get_ref<SkImage>(L, 1)->newShader(tmode, tmode, localM)); in limage_newShader()