Searched refs:tmu (Results 1 – 1 of 1) sorted by relevance
36 int tmu) in shadow_fail_value() argument42 compiler->state.unit[tmu].texture_swizzle); in shadow_fail_value()47 int tmu) in shadow_pass_value() argument53 compiler->state.unit[tmu].texture_swizzle); in shadow_pass_value()