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/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp850 std::vector<deUint32> totalBitmask (effectiveMask.size()); in updateTexture() local
852 DE_ASSERT((int)totalBitmask.size() == m_effectiveSampleMaskWordCount); in updateTexture()
861 totalBitmask[wordNdx] = (sampleMask & maskMask) | (randomMask & ~maskMask); in updateTexture()
864 …Message << "Setting sample mask to 0b" << sampleMaskToString(totalBitmask, (int)totalBitmask.size(… in updateTexture()
869 …const GLbitfield wordmask = (wordNdx < (int)totalBitmask.size()) ? ((GLbitfield)(totalBitmask[word… in updateTexture()