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/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp491 const tcu::Vec2 transformedTexCoords[4] = in shadeFragments() local
500 m_uniforms[2*unitNdx].sampler.tex2D->sample4(texSamples, transformedTexCoords); in shadeFragments()
507 const tcu::Vec3 transformedTexCoords[4] = in shadeFragments() local
516 m_uniforms[2*unitNdx].sampler.texCube->sample4(texSamples, transformedTexCoords); in shadeFragments()