Searched refs:transportTypeStr (Results 1 – 1 of 1) sorted by relevance
171 const char* const transportTypeStr = getDataTypeName(transportType); in genVertexShader() local174 …res << "layout(location = " << curInputLoc << ") in " << transportTypeStr << " a_" << val.name << … in genVertexShader()175 …res << "layout(location = " << curOutputLoc << ") flat out " << transportTypeStr << " " << (transp… in genVertexShader()260 const char* const transportTypeStr = getDataTypeName(transportType); in genFragmentShader() local263 …shader << "layout(location = " << curInLoc << ") flat in " << transportTypeStr << " " << (valueTyp… in genFragmentShader()311 const char* const transportTypeStr = getDataTypeName(transportType); in specializeVertexShader() local319 decl << transportTypeStr << " " << val.name << ";\n"; in specializeVertexShader()322 decl << transportTypeStr << " a_" << val.name << ";\n"; in specializeVertexShader()335 const char* const transportTypeStr = getDataTypeName(transportType); in specializeVertexShader() local343 decl << transportTypeStr << " " << val.name << ";\n"; in specializeVertexShader()[all …]