Searched refs:triVertexCount (Results 1 – 1 of 1) sorted by relevance
222 int triVertexCount = GrTessellator::PathToVertices(linesOnlyPath, 0, bounds, &windingVertices); in get_geometry() local223 if (triVertexCount > 0) { in get_geometry()224 for (int i = 0; i < triVertexCount; i += 3) { in get_geometry()256 return triVertexCount > 0 || quadVertices.count() > 0; in get_geometry()