Searched refs:tri_mask (Results 1 – 2 of 2) sorted by relevance
85 GLbitfield tri_mask = 0; in intelClear() local122 tri_mask |= (mask & BUFFER_BITS_COLOR); in intelClear()141 tri_mask |= BUFFER_BIT_STENCIL; in intelClear()155 if (irb->tiling == I915_TILING_Y || tri_mask & BUFFER_BIT_STENCIL) in intelClear()156 tri_mask |= BUFFER_BIT_DEPTH; in intelClear()167 tri_mask |= blit_mask & (1 << (color_bit - 1)); in intelClear()173 tri_mask |= mask & ~blit_mask; in intelClear()177 tri_mask |= intelClearWithBlit(ctx, blit_mask); in intelClear()180 if (tri_mask) { in intelClear()181 debug_mask("tri", tri_mask); in intelClear()[all …]
228 GLbitfield tri_mask = mask & (BUFFER_BITS_COLOR | in brw_clear() local232 if (tri_mask) { in brw_clear()233 debug_mask("tri", tri_mask); in brw_clear()234 mask &= ~tri_mask; in brw_clear()237 _mesa_meta_Clear(&intel->ctx, tri_mask); in brw_clear()239 _mesa_meta_glsl_Clear(&intel->ctx, tri_mask); in brw_clear()