Searched refs:triangleCorners (Results 1 – 1 of 1) sorted by relevance
1043 static const Vec2 triangleCorners[3] = in drawTessCoordPoint() local1055 const Vec2 dstPos = primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? pt.x()*triangleCorners[0] in drawTessCoordPoint()1056 + pt.y()*triangleCorners[1] in drawTessCoordPoint()1057 + pt.z()*triangleCorners[2] in drawTessCoordPoint()