Searched refs:trivialMatrix (Results 1 – 2 of 2) sorted by relevance
155 bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; in chooseProcs() local166 if (!(clampClamp || trivialMatrix)) { in chooseProcs()205 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; in chooseProcs()228 return this->chooseScanlineProcs(trivialMatrix, clampClamp, paint); in chooseProcs()231 bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp, in chooseScanlineProcs() argument233 fMatrixProc = this->chooseMatrixProc(trivialMatrix); in chooseScanlineProcs()
136 bool chooseScanlineProcs(bool trivialMatrix, bool clampClamp, const SkPaint& paint);