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Searched refs:trivialMatrix (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/core/
DSkBitmapProcState.cpp155 bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; in chooseProcs() local
166 if (!(clampClamp || trivialMatrix)) { in chooseProcs()
205 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; in chooseProcs()
228 return this->chooseScanlineProcs(trivialMatrix, clampClamp, paint); in chooseProcs()
231 bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp, in chooseScanlineProcs() argument
233 fMatrixProc = this->chooseMatrixProc(trivialMatrix); in chooseScanlineProcs()
DSkBitmapProcState.h136 bool chooseScanlineProcs(bool trivialMatrix, bool clampClamp, const SkPaint& paint);