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Searched refs:try_update_scene_state (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup.c62 static boolean try_update_scene_state( struct lp_setup_context *setup );
197 ok = try_update_scene_state(setup); in begin_binning()
776 try_update_scene_state( struct lp_setup_context *setup ) in try_update_scene_state() function
946 if (try_update_scene_state(setup)) in lp_setup_update_state()
963 return try_update_scene_state(setup); in lp_setup_update_state()