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Searched refs:uBounds (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp529 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local
531 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
532 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
554 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local
558 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
559 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
588 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local
593 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
594 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
629 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidt… in isLinearSampleResultValid() local
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DtcuTexCompareVerifier.cpp549 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestCompareResultValid() local
553 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestCompareResultValid()
554 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestCompareResultValid()
584 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isLinearCompareResultValid() local
588 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isLinearCompareResultValid()
589 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isLinearCompareResultValid()
609 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearCompareResultValid()
610 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearCompareResultValid()
1015 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, … in isSeamlessLinearCompareResultValid() local
1019 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isSeamlessLinearCompareResultValid()
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