Searched refs:ui8 (Results 1 – 16 of 16) sorted by relevance
47 int ui8 = *p_ui8; in main() local58 x += (ui1 +ui2 +ui3 +ui4 +ui5 +ui6 +ui7 +ui8 == 0x12345678 ? P : 30); in main()67 y += (ui1 +ui2 +ui3 +ui4 +ui5 +ui6 +ui7 +ui8); in main()
59 var ui8 = new Uint8Array(sab);61 ui8[i] = 0;
65 var ui8 = new Uint8Array(sab);67 ui8[i] = 0;
68 var ui8 = new Uint8Array(sab);70 ui8[i] = 0;
71 var ui8 = new Uint8Array(sab);73 ui8[i] = 0;
150 # define UINT8_C(C) C##ui8
235 #define UINT8_C(val) val##ui8
52 define void @ui8(i8 %x, i8 %y, i8* %p, i8* %q) {
168 var ui8 = new Uint8Array(sab);170 ui8[i] = 0;