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Searched refs:uniform2fv (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl122 gl->uniform2fv = &glUniform2fv;
DglwInitES30Direct.inl205 gl->uniform2fv = &glUniform2fv;
DglwInitES20.inl122 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
DglwInitES31Direct.inl267 gl->uniform2fv = &glUniform2fv;
DglwInitES32Direct.inl311 gl->uniform2fv = &glUniform2fv;
DglwFunctions.inl525 glUniform2fvFunc uniform2fv; variable
DglwInitES30.inl205 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
DglwInitGL30.inl203 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
DglwInitGL31.inl214 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
DglwInitGL32.inl232 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
DglwInitES31.inl267 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
DglwInitGL33.inl251 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl267 dst->uniform2fv = src.uniform2fv;
/external/deqp/modules/gles3/functional/
Des3fShaderStructTests.cpp1163 MAKE_SET_VEC_UNIFORM (Vec2, gl.uniform2fv);
1165 MAKE_SET_VEC_UNIFORM_PTR(Vec2, gl.uniform2fv);
Des3fShaderDerivateTests.cpp742 gl.uniform2fv(scaleLoc, 1, m_derivScale.getPtr()); in iterate()
743 gl.uniform2fv(biasLoc, 1, m_derivBias.getPtr()); in iterate()
Des3fShaderIndexingTests.cpp194 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
/external/deqp/modules/gles2/functional/
Des2fShaderStructTests.cpp1189 MAKE_SET_VEC_UNIFORM (Vec2, gl.uniform2fv);
1191 MAKE_SET_VEC_UNIFORM_PTR(Vec2, gl.uniform2fv);
Des2fShaderIndexingTests.cpp224 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp176 virtual void uniform2fv (deInt32 index, deInt32 count, const float*);
DsglrContext.hpp164 virtual void uniform2fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp207 else if (scalarSize == 2) gl.uniform2fv(location, numValues, &values[0]); in iterate()
Des31fUniformLocationTests.cpp587 case glu::TYPE_FLOAT_VEC2: gl.uniform2fv(gotLoc, 1, floatBuf); break; in render()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp339 case 2: ctx.uniform2fv(location, 1, (float*)value.value().getValuePtr()); break; in setUniformValue()
DglsShaderRenderCase.cpp978 gl.uniform2fv(uniLoc, 1, s_vec2Uniforms[i].value.getPtr()); in setupDefaultUniforms()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl525 gl->uniform2fv = glUniform2fv;

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