Searched refs:uniform2fv (Results 1 – 25 of 44) sorted by relevance
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 122 gl->uniform2fv = &glUniform2fv;
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D | glwInitES30Direct.inl | 205 gl->uniform2fv = &glUniform2fv;
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D | glwInitES20.inl | 122 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
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D | glwInitES31Direct.inl | 267 gl->uniform2fv = &glUniform2fv;
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D | glwInitES32Direct.inl | 311 gl->uniform2fv = &glUniform2fv;
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D | glwFunctions.inl | 525 glUniform2fvFunc uniform2fv; variable
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D | glwInitES30.inl | 205 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
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D | glwInitGL30.inl | 203 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
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D | glwInitGL31.inl | 214 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
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D | glwInitGL32.inl | 232 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
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D | glwInitES31.inl | 267 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
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D | glwInitGL33.inl | 251 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 267 dst->uniform2fv = src.uniform2fv;
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 1163 MAKE_SET_VEC_UNIFORM (Vec2, gl.uniform2fv); 1165 MAKE_SET_VEC_UNIFORM_PTR(Vec2, gl.uniform2fv);
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D | es3fShaderDerivateTests.cpp | 742 gl.uniform2fv(scaleLoc, 1, m_derivScale.getPtr()); in iterate() 743 gl.uniform2fv(biasLoc, 1, m_derivBias.getPtr()); in iterate()
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D | es3fShaderIndexingTests.cpp | 194 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 1189 MAKE_SET_VEC_UNIFORM (Vec2, gl.uniform2fv); 1191 MAKE_SET_VEC_UNIFORM_PTR(Vec2, gl.uniform2fv);
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D | es2fShaderIndexingTests.cpp | 224 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 176 virtual void uniform2fv (deInt32 index, deInt32 count, const float*);
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D | sglrContext.hpp | 164 virtual void uniform2fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 207 else if (scalarSize == 2) gl.uniform2fv(location, numValues, &values[0]); in iterate()
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D | es31fUniformLocationTests.cpp | 587 case glu::TYPE_FLOAT_VEC2: gl.uniform2fv(gotLoc, 1, floatBuf); break; in render()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 339 case 2: ctx.uniform2fv(location, 1, (float*)value.value().getValuePtr()); break; in setUniformValue()
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D | glsShaderRenderCase.cpp | 978 gl.uniform2fv(uniLoc, 1, s_vec2Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 525 gl->uniform2fv = glUniform2fv;
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