Searched refs:uniformOffset (Results 1 – 2 of 2) sorted by relevance
43 void get_ubo_aligned_offset(uint32_t* uniformOffset, in get_ubo_aligned_offset() argument52 *uniformOffset = *currentOffset + offsetDiff; in get_ubo_aligned_offset()57 *currentOffset = *uniformOffset + count * (uint32_t)GrSLTypeSize(type); in get_ubo_aligned_offset()
1526 …const deUint32 uniformOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifo… in iterate() local1531 const deUint32 resVal = *((const deUint32*)((const deUint8*)bufMap.getPtr() + uniformOffset)); in iterate()