/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 89 dst = ureg_DECL_output( ureg, in util_make_vertex_passthrough_shader_with_so() 137 out = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writemask() 197 out = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writedepth() 201 depth = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writedepth() 244 out = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writedepthstencil() 248 depth = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writedepthstencil() 252 stencil = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writedepthstencil() 297 out = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writestencil() 301 stencil = ureg_DECL_output( ureg, in util_make_fragment_tex_shader_writestencil() 352 dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i ); in util_make_fragment_cloneinput_shader()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_idct.c | 159 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_mismatch_vert_shader() 161 o_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0); in create_mismatch_vert_shader() 162 o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); in create_mismatch_vert_shader() 210 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_mismatch_frag_shader() 277 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_stage1_vert_shader() 279 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0); in create_stage1_vert_shader() 280 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); in create_stage1_vert_shader() 282 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0); in create_stage1_vert_shader() 283 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1); in create_stage1_vert_shader() 345 fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i); in create_stage1_frag_shader() [all …]
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D | vl_mc.c | 64 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in calc_position() 123 o_vmv[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP); in create_ref_vert_shader() 124 o_vmv[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM); in create_ref_vert_shader() 178 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_ref_frag_shader() 250 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_ycbcr_vert_shader() 251 o_flags = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_FLAGS); in create_ycbcr_vert_shader() 325 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_ycbcr_frag_shader()
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D | vl_matrix_filter.c | 60 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 61 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); in create_vert_shader() 103 o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader()
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D | vl_compositor.c | 72 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 73 o_color = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, VS_O_COLOR); in create_vert_shader() 74 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); in create_vert_shader() 75 o_vtop = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP); in create_vert_shader() 76 o_vbottom = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM); in create_vert_shader() 148 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_video_buffer() 198 o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_weave() 286 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_palette() 326 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader_rgba()
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D | vl_median_filter.c | 58 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 59 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); in create_vert_shader() 113 o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader()
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D | vl_zscan.c | 121 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader() 124 o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i); in create_vert_shader() 200 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); in create_frag_shader()
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D | vl_mpeg12_decoder.c | 995 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output); in mc_vert_shader_callback()
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/external/mesa3d/src/gallium/state_trackers/xa/ |
D | xa_tgsi.c | 285 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in create_vs() 291 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); in create_vs() 297 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); in create_vs() 303 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in create_vs() 309 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1); in create_vs() 325 struct ureg_dst out = ureg_DECL_output(ureg, in create_yuv_shader() 470 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in create_fs()
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
D | xorg_exa_tgsi.c | 288 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in create_vs() 295 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); in create_vs() 301 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); in create_vs() 307 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in create_vs() 313 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1); in create_vs() 329 struct ureg_dst out = ureg_DECL_output(ureg, in create_yuv_shader() 495 out = ureg_DECL_output(ureg, in create_fs()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_mesa_to_tgsi.c | 1085 t->outputs[i] = ureg_DECL_output( ureg, in st_translate_mesa_program() 1093 t->outputs[i] = ureg_DECL_output( ureg, in st_translate_mesa_program() 1100 t->outputs[i] = ureg_DECL_output( ureg, in st_translate_mesa_program() 1119 t->outputs[i] = ureg_DECL_output( ureg, in st_translate_mesa_program() 1132 t->outputs[i] = ureg_DECL_output( ureg, in st_translate_mesa_program()
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D | st_cb_drawpixels.c | 307 ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ), in make_passthrough_vertex_shader() 312 ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ), in make_passthrough_vertex_shader() 318 ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ), in make_passthrough_vertex_shader()
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D | st_glsl_to_tgsi.cpp | 4591 t->outputs[i] = ureg_DECL_output(ureg, in st_translate_program() 4597 t->outputs[i] = ureg_DECL_output(ureg, in st_translate_program() 4603 t->outputs[i] = ureg_DECL_output(ureg, in st_translate_program() 4623 t->outputs[i] = ureg_DECL_output(ureg, in st_translate_program() 4636 t->outputs[i] = ureg_DECL_output(ureg, in st_translate_program()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/ |
D | sm4_to_tgsi.cpp | 692 outputs[idx] = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, idx); in do_translate() 694 outputs[idx] = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, idx); in do_translate() 712 outputs[idx] = ureg_DECL_output(ureg, sm4_to_pipe_sv[dcl.sv], 0); in do_translate() 855 ureg_DECL_output(ureg, sn, si); in sm4_to_tgsi_linkage_only()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_vs.c | 88 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in get_dummy_vertex_shader()
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D | svga_state_fs.c | 90 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in get_dummy_fragment_shader()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_vs.c | 190 dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in r300_dummy_vertex_shader()
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D | r300_fs.c | 237 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in r300_dummy_fragment_shader()
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/external/mesa3d/src/gallium/state_trackers/vega/ |
D | renderer.c | 206 dst[0] = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in create_passthrough_vs() 220 dst[1] = ureg_DECL_output(ureg, semantic_name, 0); in create_passthrough_vs() 270 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); in create_scissor_fs() 289 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in create_white_fs()
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D | shaders_cache.c | 182 out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); in combine_shaders()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 238 ureg_DECL_output( struct ureg_program *,
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D | tgsi_ureg.c | 435 ureg_DECL_output( struct ureg_program *ureg, in ureg_DECL_output() function
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