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Searched refs:useAttribute (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp381 void useAttribute (deUint32 bindingLocation,
DvktShaderRenderOperatorTests.cpp605 case 0: useAttribute(location, A_IN0); break; in ShaderOperatorCaseInstance()
606 case 1: useAttribute(location, A_IN1); break; in ShaderOperatorCaseInstance()
607 case 2: useAttribute(location, A_IN2); break; in ShaderOperatorCaseInstance()
608 case 3: useAttribute(location, A_IN3); break; in ShaderOperatorCaseInstance()
DvktShaderRender.cpp610 void ShaderRenderCaseInstance::useAttribute (deUint32 bindingLocation, BaseAttributeType type) in useAttribute() function in vkt::sr::ShaderRenderCaseInstance
DvktShaderRenderMatrixTests.cpp1489 useAttribute(4u + inNdx, getAttributeType(in.dataType)); in ShaderMatrixInstance()