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Searched refs:useDIF (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrDrawingManager.cpp169 bool useDIF = false; in drawContext() local
171 useDIF = surfaceProps->isUseDeviceIndependentFonts(); in drawContext()
174 if (useDIF && fContext->caps()->shaderCaps()->pathRenderingSupport() && in drawContext()