Searched refs:user_stride (Results 1 – 2 of 2) sorted by relevance
62 GLsizei user_stride; member150 GLsizei user_stride; member
1091 (a)->user_stride = STRIDE; \1850 *dest = (GLintptr) a->user_stride; in __glXGetArrayStride()1918 stack[i].user_stride = arrays->arrays[i].user_stride; in __glXPushArrayState()1947 stack[i].user_stride, stack[i].data); in __glXPopArrayState()1952 stack[i].user_stride, stack[i].data); in __glXPopArrayState()1956 stack[i].user_stride, stack[i].data); in __glXPopArrayState()1959 __indirect_glEdgeFlagPointer(stack[i].user_stride, stack[i].data); in __glXPopArrayState()1965 stack[i].user_stride, stack[i].data); in __glXPopArrayState()1970 stack[i].user_stride, in __glXPopArrayState()1975 stack[i].user_stride, stack[i].data); in __glXPopArrayState()