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Searched refs:uv0 (Results 1 – 4 of 4) sorted by relevance

/external/webp/src/dsp/
Dupsampling.c48 const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \
49 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \
52 const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \
53 FUNC(bottom_y[0], uv0 & 0xff, (uv0 >> 16), bottom_dst); \
63 const uint32_t uv0 = (diag_12 + tl_uv) >> 1; \
65 FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \
71 const uint32_t uv0 = (diag_03 + l_uv) >> 1; \
73 FUNC(bottom_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \
83 const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \
84 FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \
[all …]
Dupsampling_mips_dsp_r2.c157 const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \
158 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \
161 const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \
162 FUNC(bottom_y[0], uv0 & 0xff, (uv0 >> 16), bottom_dst); \
172 const uint32_t uv0 = (diag_12 + tl_uv) >> 1; \
174 FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \
180 const uint32_t uv0 = (diag_03 + l_uv) >> 1; \
182 FUNC(bottom_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \
192 const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \
193 FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \
[all …]
/external/opencv3/3rdparty/libwebp/dsp/
Dupsampling.c49 const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \
50 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \
53 const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \
54 FUNC(bottom_y[0], uv0 & 0xff, (uv0 >> 16), bottom_dst); \
64 const uint32_t uv0 = (diag_12 + tl_uv) >> 1; \
66 FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \
72 const uint32_t uv0 = (diag_03 + l_uv) >> 1; \
74 FUNC(bottom_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \
84 const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \
85 FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \
[all …]
/external/replicaisland/src/com/replica/replicaisland/
DTiledVertexGrid.java114 final float[] uv0 = { u, v2 }; in generateGrid() local
120 final float[][] uvs = { uv0, uv1, uv2, uv3 }; in generateGrid()