Searched refs:v1e (Results 1 – 1 of 1) sorted by relevance
455 SkDVector v1e = quad1[2] - quad1[0]; in testQuadAngles() local458 double vDir[2] = { v1s.cross(v1e), v2s.cross(v2e) }; in testQuadAngles()460 bool ray2In1 = v2s.cross(v1s) * vDir[0] <= 0 && v2s.cross(v1e) * vDir[0] >= 0; in testQuadAngles()465 bool ctrl1In2 = v1e.cross(v2s) * vDir[1] <= 0 && v1e.cross(v2e) * vDir[1] >= 0; in testQuadAngles()467 bool ctrl2In1 = v2e.cross(v1s) * vDir[0] <= 0 && v2e.cross(v1e) * vDir[0] >= 0; in testQuadAngles()