Searched refs:validatePrimaryCommandBuffer (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 9534 VkBool32 validatePrimaryCommandBuffer(const layer_data *my_data, const GLOBAL_CB_NODE *pCB, const s… in validatePrimaryCommandBuffer() function 9629 skipCall |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdBeginRenderPass"); in vkCmdBeginRenderPass() 9663 skipCall |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdNextSubpass"); in vkCmdNextSubpass() 9716 skipCall |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdEndRenderPass"); in vkCmdEndRenderPass() 10046 skipCall |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdExecuteComands"); in vkCmdExecuteCommands()
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