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Searched refs:validatePrimaryCommandBuffer (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp9534 VkBool32 validatePrimaryCommandBuffer(const layer_data *my_data, const GLOBAL_CB_NODE *pCB, const s… in validatePrimaryCommandBuffer() function
9629 skipCall |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdBeginRenderPass"); in vkCmdBeginRenderPass()
9663 skipCall |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdNextSubpass"); in vkCmdNextSubpass()
9716 skipCall |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdEndRenderPass"); in vkCmdEndRenderPass()
10046 skipCall |= validatePrimaryCommandBuffer(dev_data, pCB, "vkCmdExecuteComands"); in vkCmdExecuteCommands()