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Searched refs:validate_pipeline_shaders (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2647 static VkBool32 validate_pipeline_shaders(layer_data *my_data, VkDevice dev, PIPELINE_NODE *pPipeli… in validate_pipeline_shaders() function
3083 if (!validate_pipeline_shaders(my_data, device, pPipeline)) { in verifyPipelineCreateState()