Searched refs:validate_vi_against_vs_inputs (Results 1 – 1 of 1) sorted by relevance
1815 static bool validate_vi_against_vs_inputs(layer_data *my_data, VkDevice dev, VkPipelineVertexInputS… in validate_vi_against_vs_inputs() function2773 …pass = validate_vi_against_vs_inputs(my_data, dev, vi, shaders[vertex_stage], entrypoints[vertex_s… in validate_pipeline_shaders()