Searched refs:vbo_sw_offset (Results 1 – 1 of 1) sorted by relevance
82 size_t vbo_sw_offset; /**< offset that we work with */ member160 if (i915_render->vbo_size < size + i915_render->vbo_sw_offset) in i915_vbuf_render_reserve()199 i915_render->vbo_sw_offset = 0; in i915_vbuf_render_new_buf()239 offset = i915_render->vbo_sw_offset - i915_render->vbo_hw_offset; in i915_vbuf_render_allocate_vertices()241 i915_render->vbo_sw_offset = i915_render->vbo_hw_offset + offset; in i915_vbuf_render_allocate_vertices()272 return (unsigned char *)i915_render->vbo_ptr + i915_render->vbo_sw_offset; in i915_vbuf_render_map_vertices()295 i915_render->map_used_start + i915_render->vbo_sw_offset, in i915_vbuf_render_unmap_vertices()319 i915_render->vbo_hw_offset = i915_render->vbo_sw_offset; in i915_vbuf_ensure_index_bounds()669 i915_render->vbo_sw_offset += i915_render->vbo_max_used; in i915_vbuf_render_release_vertices()734 i915_render->vbo_sw_offset = 0; in i915_vbuf_render_create()