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Searched refs:vbo_vertex (Results 1 – 2 of 2) sorted by relevance

/external/autotest/client/deps/glbench/src/
Dfillratetest.cc90 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, in Run() local
158 glDeleteBuffers(1, &vbo_vertex); in Run()
168 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, in Run() local
241 glDeleteBuffers(1, &vbo_vertex); in Run()
Dwindowmanagercompositingtest.cc305 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, in InitializeCompositing() local
345 TripleTextureBlendShaderProgram(vbo_vertex, in InitializeCompositing()
348 BasicTextureShaderProgram(vbo_vertex, vbo_texture); in InitializeCompositing()