Searched refs:vec4_v (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 774 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init() 780 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init() 788 glUniform1f(vec4_v, 0.0f); in init() 790 glUniform2f(vec4_v, 0.0f, 0.0f); in init() 792 glUniform3f(vec4_v, 0.0f, 0.0f, 0.0f); in init() 794 glUniform4f(vec4_v, 0.0f, 0.0f, 0.0f, 0.0f); in init() 869 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init() 875 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init() 885 glUniform1fv(vec4_v, 1, &data[0]); in init() 887 glUniform2fv(vec4_v, 1, &data[0]); in init() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 999 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in uniformf_incompatible_type() local 1005 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformf_incompatible_type() 1013 ctx.glUniform1f(vec4_v, 0.0f); in uniformf_incompatible_type() 1015 ctx.glUniform2f(vec4_v, 0.0f, 0.0f); in uniformf_incompatible_type() 1017 ctx.glUniform3f(vec4_v, 0.0f, 0.0f, 0.0f); in uniformf_incompatible_type() 1019 ctx.glUniform4f(vec4_v, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_incompatible_type() 1096 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in uniformfv_incompatible_type() local 1102 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformfv_incompatible_type() 1112 ctx.glUniform1fv(vec4_v, 1, &data[0]); in uniformfv_incompatible_type() 1114 ctx.glUniform2fv(vec4_v, 1, &data[0]); in uniformfv_incompatible_type() [all …]
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