Searched refs:vertProg (Results 1 – 1 of 1) sorted by relevance
62 const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current; in update_raster_state() local194 if (vertProg) { in update_raster_state()195 if (vertProg->Base.Id == 0) { in update_raster_state()196 if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { in update_raster_state()