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Searched refs:vert_from_glsl_shader (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dcontext.c1752 bool vert_from_glsl_shader = false; in _mesa_valid_to_render() local
1761 vert_from_glsl_shader = true; in _mesa_valid_to_render()
1826 if (!vert_from_glsl_shader in _mesa_valid_to_render()