Searched refs:vertexPresent (Results 1 – 1 of 1) sorted by relevance
575 bool vertexPresent = false; in isValid() local598 case glu::SHADERTYPE_VERTEX: vertexPresent = true; break; in isValid()610 …const bool nonComputePresent = vertexPresent || fragmentPresent || tessControlPresent || tessEvalP… in isValid()618 if (!vertexPresent || !fragmentPresent) in isValid()