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Searched refs:vertexSrc (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelinePushConstantTests.cpp217 std::ostringstream vertexSrc; in initPrograms() local
227 vertexSrc << "#version 450\n" in initPrograms()
236 vertexSrc << "int kind;\n" in initPrograms()
240 vertexSrc << "vec4 color;\n" in initPrograms()
247 vertexSrc << "vec4 color[2];\n" in initPrograms()
251 vertexSrc << "int dummy1;\n" in initPrograms()
257 vertexSrc << "vec4 color[8];\n" in initPrograms()
265 vertexSrc << "void main()\n" in initPrograms()
272 vertexSrc << "switch (matInst.kind) {\n" in initPrograms()
280 vertexSrc << "vtxColor = (matInst.color + uniformBuf.element) * 0.5;\n" in initPrograms()
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DvktPipelineImageTests.cpp89 std::ostringstream vertexSrc; in initPrograms() local
124 vertexSrc << "#version 440\n" in initPrograms()
146 sourceCollections.glslSources.add("tex_vert") << glu::VertexSource(vertexSrc.str()); in initPrograms()
DvktPipelineImageViewTests.cpp124 std::ostringstream vertexSrc; in initPrograms() local
162 vertexSrc << "#version 440\n" in initPrograms()
191 sourceCollections.glslSources.add("tex_vert") << glu::VertexSource(vertexSrc.str()); in initPrograms()
DvktPipelineVertexInputTests.cpp406 std::ostringstream vertexSrc; in initPrograms() local
408 vertexSrc << "#version 440\n" in initPrograms()
417 vertexSrc << "double abs (double x) { if (x < 0.0LF) return -x; else return x; }\n"; in initPrograms()
419 vertexSrc << "void main (void)\n" in initPrograms()
424 programCollection.glslSources.add("attribute_test_vert") << glu::VertexSource(vertexSrc.str()); in initPrograms()
DvktPipelineSamplerTests.cpp182 std::ostringstream vertexSrc; in initPrograms() local
217 vertexSrc << "#version 440\n" in initPrograms()
246 sourceCollections.glslSources.add("tex_vert") << glu::VertexSource(vertexSrc.str()); in initPrograms()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp329 inline ProgramSources makeVtxFragSources (const std::string& vertexSrc, const std::string& fragment… in makeVtxFragSources() argument
332 sources.sources[SHADERTYPE_VERTEX].push_back(vertexSrc); in makeVtxFragSources()