Searched refs:vertex_input_state_ (Results 1 – 2 of 2) sorted by relevance
34 …st VkPipelineVertexInputStateCreateInfo &vertex_input_state() const { return vertex_input_state_; } in vertex_input_state()55 VkPipelineVertexInputStateCreateInfo vertex_input_state_; variable
423 vertex_input_state_(), in Meshes()427 vertex_input_state_.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; in Meshes()428 vertex_input_state_.vertexBindingDescriptionCount = 1; in Meshes()429 vertex_input_state_.pVertexBindingDescriptions = &vertex_input_binding_; in Meshes()430 …vertex_input_state_.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertex_input_attrs_.si… in Meshes()431 vertex_input_state_.pVertexAttributeDescriptions = vertex_input_attrs_.data(); in Meshes()