Searched refs:vertex_source (Results 1 – 3 of 3) sorted by relevance
30 class vertex_source 33 vertex_source() {} in vertex_source() function34 vertex_source(const path_storage& p) : m_path(&p), m_vertex_idx(0) {} in vertex_source() function
45 GLuint CreateProgram(const char* vertex_source, const char* fragment_source);
196 GLuint OpenGles20::CreateProgram(const char* vertex_source,198 GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, vertex_source);