Searched refs:vertex_stage (Results 1 – 1 of 1) sorted by relevance
2651 int vertex_stage = get_shader_stage_id(VK_SHADER_STAGE_VERTEX_BIT); in validate_pipeline_shaders() local2772 if (shaders[vertex_stage]) { in validate_pipeline_shaders()2773 … validate_vi_against_vs_inputs(my_data, dev, vi, shaders[vertex_stage], entrypoints[vertex_stage])… in validate_pipeline_shaders()