Searched refs:view_projection (Results 1 – 4 of 4) sorted by relevance
10 mat4 view_projection;25 gl_Position = params.view_projection * vec4(world_pos, 1.0);
41 float view_projection[4 * 4]; member670 camera_.view_projection = clip * projection * view; in update_camera()680 …memcpy(params.view_projection, glm::value_ptr(camera_.view_projection), sizeof(camera_.view_projec… in draw_object()690 …memcpy(params->view_projection, glm::value_ptr(camera_.view_projection), sizeof(camera_.view_proje… in draw_object()
98 glm::mat4 view_projection; member