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Searched refs:viewportCoord (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp598 …const Vec2 viewportCoord = (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)heigh… in verifyGatherOffsets() local
599 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyGatherOffsets()
676 …const Vec2 viewportCoord = (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)heigh… in verifyGatherOffsetsCompare() local
677 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyGatherOffsetsCompare()
Des31fTextureBorderClampTests.cpp1129 …const tcu::Vec2 viewportCoord = (tcu::Vec2((float)px, (float)py) + tcu::Vec2(0.5f)) / tcu::Vec2(… in verifyTextureGatherResult() local
1130 const tcu::Vec2 texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyTextureGatherResult()
1194 …const tcu::Vec2 viewportCoord = (tcu::Vec2((float)px, (float)py) + tcu::Vec2(0.5f)) / tcu::Vec2(… in verifyTextureGatherCmpResult() local
1195 const tcu::Vec2 texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyTextureGatherCmpResult()