Searched refs:vsBuilder (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/gpu/batches/ |
D | GrPLSPathRenderer.cpp | 285 GrGLSLVertexBuilder* vsBuilder = args.fVertBuilder; in onEmitCode() local 291 this->setupPosition(vsBuilder, gpArgs, te.inPosition()->fName); in onEmitCode() 295 vsBuilder->codeAppendf("%s = vec2(%s.x, %s.y);", in onEmitCode() 302 vsBuilder->codeAppendf("%s = vec2(%s.x, %s.y);", in onEmitCode() 309 vsBuilder->codeAppendf("%s = vec2(%s.x, %s.y);", in onEmitCode() 316 vsBuilder->codeAppendf("%s = vec2(%s.x - %s.x, %s.y - %s.y) * 0.5;", in onEmitCode() 321 vsBuilder->codeAppendf("%s = vec2(%s.x - %s.x, %s.y - %s.y) * 0.5;", in onEmitCode() 326 vsBuilder->codeAppendf("%s = vec2(%s.x - %s.x, %s.y - %s.y) * 0.5;", in onEmitCode() 331 vsBuilder->codeAppendf("%s = %s;", in onEmitCode() 335 this->emitTransforms(vsBuilder, varyingHandler, uniformHandler, gpArgs->fPositionVar, in onEmitCode() [all …]
|