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Searched refs:vsBuilder (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/batches/
DGrPLSPathRenderer.cpp285 GrGLSLVertexBuilder* vsBuilder = args.fVertBuilder; in onEmitCode() local
291 this->setupPosition(vsBuilder, gpArgs, te.inPosition()->fName); in onEmitCode()
295 vsBuilder->codeAppendf("%s = vec2(%s.x, %s.y);", in onEmitCode()
302 vsBuilder->codeAppendf("%s = vec2(%s.x, %s.y);", in onEmitCode()
309 vsBuilder->codeAppendf("%s = vec2(%s.x, %s.y);", in onEmitCode()
316 vsBuilder->codeAppendf("%s = vec2(%s.x - %s.x, %s.y - %s.y) * 0.5;", in onEmitCode()
321 vsBuilder->codeAppendf("%s = vec2(%s.x - %s.x, %s.y - %s.y) * 0.5;", in onEmitCode()
326 vsBuilder->codeAppendf("%s = vec2(%s.x - %s.x, %s.y - %s.y) * 0.5;", in onEmitCode()
331 vsBuilder->codeAppendf("%s = %s;", in onEmitCode()
335 this->emitTransforms(vsBuilder, varyingHandler, uniformHandler, gpArgs->fPositionVar, in onEmitCode()
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