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Searched refs:waitFence (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DSkGLContext.cpp17 bool waitFence(SkPlatformGpuFence fence, bool flush) const override;
92 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { in waitOnSyncOrSwap()
150 bool SkGLContext::GLFenceSync::waitFence(SkPlatformGpuFence fence, bool flush) const { in waitFence() function in SkGLContext::GLFenceSync
/external/skia/include/private/
DSkGpuFenceSync.h23 virtual bool waitFence(SkPlatformGpuFence, bool flush) const = 0;
/external/skia/tools/kilobench/
Dkilobench.cpp310 void waitFence(SkPlatformGpuFence sync) { in waitFence() function
312 fFenceSync->waitFence(sync, false); in waitFence()
335 this->waitFence(startSync); in timingLoop()
346 this->waitFence(endSync); in timingLoop()
/external/skia/src/gpu/gl/egl/
DSkCreatePlatformGLContext_egl.cpp27 bool waitFence(SkPlatformGpuFence fence, bool flush) const override;
305 bool SkEGLFenceSync::waitFence(SkPlatformGpuFence platformFence, bool flush) const { in waitFence() function in __anoned9deafa0111::SkEGLFenceSync