Searched refs:warpGround (Results 1 – 2 of 2) sorted by relevance
/external/opencv3/modules/video/perf/ |
D | perf_ecc.cpp | 26 Mat warpGround; variable 31 warpGround = (Mat_<float>(2,3) << 1.f, 0.f, 7.234f, 34 warpAffine(img, templateImage, warpGround, 40 warpGround = (Mat_<float>(2,3) << (float)cos(angle), (float)-sin(angle), 12.123f, 42 warpAffine(img, templateImage, warpGround, 46 warpGround = (Mat_<float>(2,3) << 0.98f, 0.03f, 15.523f, 48 warpAffine(img, templateImage, warpGround, 52 warpGround = (Mat_<float>(3,3) << 0.98f, 0.03f, 15.523f, 55 warpPerspective(img, templateImage, warpGround,
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/external/opencv3/samples/cpp/ |
D | image_alignment.cpp | 234 Mat warpGround; in main() local 239 warpGround = (Mat_<float>(2,3) << 1, 0, (rng.uniform(10.f, 20.f)), in main() 241 warpAffine(target_image, template_image, warpGround, in main() 247 warpGround = (Mat_<float>(2,3) << cos(angle), -sin(angle), (rng.uniform(10.f, 20.f)), in main() 249 warpAffine(target_image, template_image, warpGround, in main() 254 warpGround = (Mat_<float>(2,3) << (1-rng.uniform(-0.05f, 0.05f)), in main() 258 warpAffine(target_image, template_image, warpGround, in main() 262 warpGround = (Mat_<float>(3,3) << (1-rng.uniform(-0.05f, 0.05f)), in main() 266 warpPerspective(target_image, template_image, warpGround, in main()
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