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Searched refs:windowSum (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/effects/
DSkBlurMask.cpp871 float windowSum = 1; in BlurGroundTruth() local
875 windowSum += 2*gaussian; in BlurGroundTruth()
943 *outPixel /= windowSum; in BlurGroundTruth()
959 finalValue /= windowSum; in BlurGroundTruth()