D | s_texfilter.c | 556 GLfloat *wi, GLfloat *wj) in linear_texcoord() argument 568 height, j0, j1, wj); in linear_texcoord() 577 texcoord[1], j0, j1, wj); in linear_texcoord() 593 texcoord[1], j0, j1, wj); in linear_texcoord() 1222 GLfloat wi, wj; in sample_2d_linear_repeat() local 1233 linear_repeat_texel_location(height, texcoord[1], &j0, &j1, &wj); in sample_2d_linear_repeat() 1240 lerp_rgba_2d(rgba, wi, wj, t00, t10, t01, t11); in sample_2d_linear_repeat() 3452 GLfloat wi, GLfloat wj) in shadow_compare4() argument 3500 return lerp_2d(wi, wj, depth00, depth10, depth01, depth11); in shadow_compare4() 3599 GLfloat wi, wj; in sample_depth_texture() local [all …]
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