Searched refs:worldHeightMinusOne (Results 1 – 1 of 1) sorted by relevance
366 final int worldHeightMinusOne = worldHeight - 1; in executeRay() local373 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay()396 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay()